Treant Druid Deck Guide Descent of Dragons

Treant Druid (Descent of Dragons) is a Hearthstone deck that is extremely similar to Token Druid in previous metas but has a slightly worse ability to go wide but overall has more synergy and has the ability to draw cards.

The main goal of this deck is to establish board control which is not that hard to do because of all the minions you produce. The real power of this deck comes from the ability for this deck to value trade into minions and pump itself up to make it stickier on the board.


  • You HAVE to value trade and slowly develop a board into aggro and pump it as you go because this deck has no removal of its own.
  • You Have to develop a board and pump it as quickly as you can into control decks but hold a card or 2 back on turns you think their will be removal. 
    • Priest now has a 2 damage removal on turn 3. (Mass Hysteria turn 5)
    • Warrior has Double Warpath turn 4 (Brawl turn 5)
    • Warlock has Hellfire turn 4 (GODFRY STILL EXISTS TURN 7!!!)
    • Mage has Blastwave and their new Meteor Mini on turn 5.
    • Pally might have Consecrate turn 4.
    • Shaman has Lightning Storm turn 3. (Hagatha's scheme turn 5).
  • If they use this removal then redevelop your board with the couple of cards you have left and if they have another removal you may lose.
  • If they have removal after turn 4 or don't have it on curve, prioritize the Soul of the Forest play because that will basically solidify you a board that you can pump after a board wipe.
Mulligans: Generally keep all the cards that are 1 and 2 drops (haveing multiple is fine) and if you are playing into control keeping a soul of the forest is something I like to do but ONLY if I have enough cards in hand to develop a board already (like a 1 drop, a 2 drop, and then Soul of the Forest).


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